Every summer during down times between first quarter
releases and holiday releases, I tend to find myself catching up on older games
and I also tend to have a theme for the summer. One year it was zombie games,
another year it was survival horror games, last year it was PS1 games. This
year the theme seems to be very Japanesey games. I guess it sort of started
with Project X Zone and now I find myself catching up on a game that caught my
eye in 2011 but I just never got around to playing until now. That game would
be Catherine. I can honestly say that I have never played a game quite like
this before. The closest things I can think of that it reminds me of are
Cubert, Nightmare on Elm Street, and an episode of the Twilight Zone. That’s a
crazy combination right there. Having played this, I’m kind of regretting not
getting to it sooner as it has a surprisingly damn good and relatable story. So
let’s jump into the nightmarish world of Catherine.
STORY: You play as Vincent Brooks, a 32-year old, neurotic
computer programmer. He has started to have strange nightmares in which he is
forced to climb a tower with herds of sheep. The nightmare leaves him very
drained during the day in which he finds himself having some issues with his
long time girlfriend Katherine, staying out late drinking with his friends, and
hears bizarre rumors about young men being found dead in their sleep. After another
night of heavy drinking and more nightmares, Vincent wakes up to discover
another girl in bed with him. It would appear he is cheating on his girlfriend
with a young and sexy woman named Catherine. But many things do not add up as
he has no memory of going home with her or anything else. Racked with guilt,
Vincent learns that all the men that have been dying had similar nightmares
before their deaths and were all cheating. As Vincent’s nightmares continue, this
mysterious girl won’t leave him alone and continues to tempt him. But there is more
something going on here than men being unable to stay loyal to their partners, something
supernatural.
Catherine has a surprisingly good story going for it and one
I’ve never seen done in a video game. It has a surprising mix of comedy, drama,
horror, and suspense along with several plot twists along the way. The story
was a lot more than I expected it to be. It is also surprisingly relatable to
anyone who has ever found themselves in a troubled relationship and also has
quite a bit of commentary on relationships and life in general; making many
aspects of the game feel very smart. The cast of characters is what makes it
work. Vincent, despite appearing to be a cheating asshole, is actually a very sympathetic
character as his world comes spiraling out of control and struggles to come to
terms with his inner demons. Katherine and Catherine are both well portrayed as
representing a stable life or a more carefree and exciting life. Vincent’s
friends and acquaintances are interesting and feel like people you might know
in real life, making them slightly stereotypical but enjoyable none the less. Catherine is around 14 hours for the main story
mode, making it a bit longer than I expected. However, it does have 8 different
endings depending on the choices you make during the game giving it a lot of
replay value if you enjoyed the story.
GAMEPLAY: This is where things get dicey for
Catherine while, at the same time, being the most unique part of the game. The
meat of the gameplay happens during the nightmare sections where Vincent must
climb walls of blocks to make it to the top of each section before the blocks
fall away and he falls to his death. These are logic puzzles in which you must
figure out the best way to arrange the blocks in the quickest and most efficient
way possible before time runs out. This game has become notorious for its level
of difficulty. Even Japanese gamers were complaining about how hard this game
is and this led Atlus release a patch that added a Very Easy mode. Right off
the bat, the game throws you off the deep end with the first level, not really
telling you any techniques or methods for climbing the blocks. I think I died
about 5 times during the first level alone. It can be extremely unforgiving
considering that it is very possible find yourself in situations that leave you
stuck with no way to complete the stage and be forced to kill yourself. It is
even possible to cause the goal of the level to fall into the void, leaving you
screwed. The easiest setting has an undo button for your previous move but even
then, sometimes the best thing to do is just die and start over. But keep in
mind, there are limited continues. There
are items to pick up during levels that are helpful but they are rare so used
them only when you absolutely need to.
While the tower levels are very difficult, they are also
very learnable. After 2 or 3 levels, you should be able to get the hang of many
basic aspects to the game. Most levels can be completely in one or two ways and
once you master those, you can beat it without a problem each time. But as the
game gets more difficult, you will find some puzzles that you will find
yourself dying over and over again on and must also contend with various trap
blocks. Breaking up the stages are
platform areas where after each climb you can save your game and talk to others
who are going through these nightmares as well. You can help them out some by
giving them confidence to keep climbing and/or share climbing techniques with
others. Before moving onto the next level, Vincent must answer a question in a confessional
from a mysterious man. The questions are about relationships and how one leads
their life. These questions, along with other decisions, will impact the game’s
story. At the end of each of the night’s nightmares is a boss level. This is
where I expect controllers to be thrown. Vincent will be faced with some
horrific nightmare beast in which he must climb the tower of blocks while
dodging attacks from these monsters. You will need to be able to think fast and
solve these puzzles as quickly as possible as some of the attacks the monsters
launch are instant death. I found the 5th level boss to the absolute
hardest boss in the game.
It’s during these boss levels where I found some issues with
the controls. They can be really finicky if you’re trying to move too quickly.
I found Vincent making some moves I didn’t mean for him to or hanging off
something I didn’t want him to or falling off something unexpectedly. On most
of the normal levels, you have time to think carefully about your next move and
execute it calmly but during the boss battles, your brain has to work faster
and the controls can’t always keep up. Also the camera becomes an issue at
times. It’s possible for Vincent to hang and shimmy around blocks and go behind
the wall of blocks, however, you cannot fully turn the camera around the wall to
see Vincent, and so if you manage to get behind the wall, you will be blind.
This is also one of those games where the direction controls reverse depending
on where the camera is (which I hate) and when Vincent is hanging off the back
of a block. This can lead to some frustration especially during boss battles. Despite
the extreme difficulties of these levels, it is impossible to deny to
triumphant feel you get when you complete these levels.
Outside of the nightmare levels, the only other place of
gameplay is the bar that Vincent and his friends visit nightly. Things are much
more relaxed here. You can walk around, talk with people, drink, listen to
music, and even play an arcade game where you can improve your skills and it
might even hold some other secrets. Vincent can also use his cell phone to receive
and send texts and save the game. Catherine might even send him some naughtypictures he can view in the bathroom…….. heeeeeeeh… Anyway, it is important to
drink and talk to the people at the bar as they will help shed clues as to what
is going on as well as have some impact on the outcome of the story. These
segments are surprisingly good at creating a sense of dread and suspense knowing
that when you leave, you’ll be faced with a new and more challenging nightmare.
The game does also have a co-op mode outside of the main game though I haven’t
had a chance to play it but it seems like it would be a lot of fun. This mode
is only unlocked after beating the game though.
GRAPHICS AND SOUND: Visually this game is dripping style with the sort of falling dream serving as a motif. The 2D animated cut scenes are done by Studio 4°C who is known for animated movies and TV shows such as Steamboy, First Squad, The Animatrix, Batman: Gotham Knight, and the ThunderCats reboot to name a few. They are very well done and could have made for an anime spin off or short if they wanted. The rest of the cut scenes are in game rendered and have a cell shaded look to them. It fits perfectly along with the 2D cut scenes. The character models are a little bit hit and miss. Vincent is very well animated both in 3D and 2D and looks like a scruffy Spike Spiegel. His facial expressions are hilarious. A lot of work went into Catherine as well but other characters end up looking like dolls while others you never exactly get a good look at. The nightmare monsters look terrifyingly awesome though.
Catherine has an interesting soundtrack. Outside of the
nightmare world, it’s very smooth and relaxing light jazz type music and some
tracks from another Atlus game (Persona 4) snuck in. You can switch the songs
at the jukebox in the bar. During the nightmare levels, we are treated to some
remixed classical music such as Symphony No. 5 in C Minor by Beethoven, William
Tell Overture Part 2 ‘The Storm’ by Gioachino Rossini, Revoulutionary Etude by
Frederic Chopin, and many more. It makes for an interesting contrast between
the real world and the action on the screen.
The game has very good voice acting and has some of the best voice
actors in the business. Troy Baker, who just keeps appearing in games I’ve been
playing recently (Bioshock Infinite, The Last of Us, Samurai Heroes), plays
Vincent perfectly. Catherine is played
by Laura Bailey, making her sound cute, seductive, and even creepy at times.
Michelle Ruff plays the other Katherine and does a good job of making her be a
mature and intelligent woman, the stable life that Vincent should be going for.
Several other notable voice actors make up the cast and I’m sure if you watch a
lot of anime, you’ll probably recognize some voices. One problem I did have with
the dialogue was the audio level. The voices just seemed too quiet at times and
there was no way to adjust the voice volume in the options. Maybe it’s just my
copy of the game or sound system? I’m not sure. Also, the lip synch wasn’t
always the best during the 3D rendered cut scenes but dubbing computer animated
lip flaps is harder than traditionally animated lip flaps so I give it pass.
Overall, Catherine is a very unique game with a very good story and lots of replay value that is something I will honestly recommend to most people. It can be very difficult though so if you’re not a fan of games that are frustratingly hard, then you might want to stay away to keep your blood pressure down. If you enjoy a good challenge and have not played this, then this is your new summit to climb. Since it’s been out for a couple years now, you can easily find it for $11-15 or maybe even less online. Thanks for reading! Look for my next write up where I take a look at two classic licensed games based on the Ghost in the Shell franchise. Also if you have any suggestions for any Japanese games I should look into this summer, let me know.
Overall, Catherine is a very unique game with a very good story and lots of replay value that is something I will honestly recommend to most people. It can be very difficult though so if you’re not a fan of games that are frustratingly hard, then you might want to stay away to keep your blood pressure down. If you enjoy a good challenge and have not played this, then this is your new summit to climb. Since it’s been out for a couple years now, you can easily find it for $11-15 or maybe even less online. Thanks for reading! Look for my next write up where I take a look at two classic licensed games based on the Ghost in the Shell franchise. Also if you have any suggestions for any Japanese games I should look into this summer, let me know.
OVERALL: 8/10
PROS:
-Great story with lots of replay
-Unique puzzle solving gameplay
-Very stylistic and excellent voice work
CONS:
-Very challenging gameplay
-Controls can be finicky
-Adjustable audio would have been nice
-Great story with lots of replay
-Unique puzzle solving gameplay
-Very stylistic and excellent voice work
CONS:
-Very challenging gameplay
-Controls can be finicky
-Adjustable audio would have been nice
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